| Low vs Diamond | |
|---|---|
| Origin | Los Angeles, California, USA |
| Genre(s) | Rock Indie rock Alternative rock |
| Years active | 2002–present |
| Label(s) | Epic Records |
| Website | Official site |
| Members | |
| Howie Diamond (drummer) Lucas Field (singer/guitarist) Tad Moore (keyboardist) Jon Pancoast (bassist) Anthony Polcino (singer/guitarist) |
|
Low vs Diamond is an American rock band formed in 2002 by Lucas Field, Howie Diamond, and Tad Moore (birth name: James Thaddeus Moore IV) while they were students at the University of Colorado. Following graduation, they relocated to Los Angeles, where they met up with the other two members of the band, Anthony Polcino and Jon Pancoast. Low vs Diamond released their debut EP, Life After Love, in February 2007, and their self-titled debut album in April 2008.
Contents |
History
Singer/guitarist Lucas Field, drummer Howie Diamond, and keyboardist Tad Moore were undergrads at the University of Colorado [disambiguation needed] in 2001 when they began to play together in a jam band. Outside of typical jam band influences such as Dave Matthews and Phish, the group were influenced by a diversity of artists, including David Bowie, Roxy Music, Brian Eno, Serge Gainsbourg, and Air. After graduation, the group relocated to Los Angeles, where their band began to explore a more indie rock sound.
They went through various bandmember and name changes (including 1984 and Colored Shadows) before deciding on Low vs Diamond. The name supposedly refers to Howie Diamond's fighting with an ex-member's girlfriend, who was nicknamed Low. Two bandmembers, Anthony Polcino (guitar/vocals) and Jon Pancoast (bass), eventually completed the band's current line-up. The quintet played gigs all over Los Angeles, where they prepared material to record in the studio.
In mid-2006, the band recorded a demo which attracted the attention of Dominic Hardisty, who signed The Killers. Hardisty signed the band to his U.K.-based label Marrakesh Records, and their debut EP, Life After Love, was released in February 2007. This EP and their highly praised live performances continued to generate buzz. Sony signed them and they released a digital version of their self-titled debut album in April 2008.[1]
Low vs Diamond made their first live television appearance on Late Night with David Letterman on July 29, 2008[2] and was named one of six artists who are defining pop and rock in 2008 on Rolling Stone[3]. This followed a month later with their first appearance on The Tonight Show with Jay Leno.
Discography
Albums
- Low vs Diamond (April 1, 2008, Sony BMG Music Entertainment)
EPs
- Life After Love (February, 2007, Marrakesh Records)
Other contributions
- The Saturday Sessions: The Dermot O'Leary Show (2007, EMI) - "Moonage Daydream"
References
- ^ Apar, Corey. "Low vs Diamond Biography". Allmusic. Retrieved May 5, 2008.
- ^ http://www.lowvsdiamond.com/events, Retrieved August 13, 2008
- ^ http://www.rollingstone.com/news/coverstory/22683004
External links
Shocktoberfest 2008- Midnight Magic/ Halloween Festival at UC Irvine featuring: Three Six Mafia, Matt Costa, Low vs Diamond, Robbed by Robots, video appearance by Kobe Bryant, etc sponsored by: Got2b, Pepsi, Sobe, ASUCI
Author: FightTheFight111
Keywords: Kobe Bryant lakers shocktoberfest shocktober 2008 three six mafia matt costa uci uc irvine anteaters zot midnight magic aftershock kaba modern asuci got2b pepsi basketball dunk contest
Added: December 2, 2008
Pokemon battle #3 INVERT vs Umb.
Battle againts my friend Umb, GG Soundtrack : Aqua - Barbie Girl, War - low rider
Author: invertz4o
Keywords: Pokemon battle roulette Diamond Pearl d/p pkmn wifi marriland smogon shoddy pbr platinum forum invert wtfbr breloom garchomp salamence
Added: December 2, 2008
Low vs Diamond Don't forget sister video pitch submission
Video pitch submission.
Author: TBONEMCT
Keywords: Low vs Diamond Dont forget sister
Added: November 30, 2008
GTA IV CHAOS!!!
Grand Theft Auto IV gameplay video song - Run to the hills
Author: ryderb99
Keywords: Grand Theft Auto IV Gameplay
Added: November 30, 2008
MPLAYER #45 MPlayer Man Page
http://www.mplayerhq.hu/ - where option may be quantizer bitrate multiplier The quantizer option is not strictly enforced. It affects only the planning stage of ratecontrol, and is still subject to over-flow compensation and qp_min/qp_max. Determines the type of motion prediction used for direct macroblocks in B-frames. Direct macroblocks are not used. Motion vectors are extrapolated from neighboring blocks. (default)Motion vectors are interpolated from the following P-frame. The codec selects between spatial and temporal for each frame. Spatial and temporal are approximately the same speed and PSNR, the choice between them dependson the video content. Auto is slightly better, but slower. Auto is most effective when combined with multipass. direct_pred=none is both slower and lower quality. Use weighted prediction in B-frames. Without this option, bidi-rectionally predicted macroblocks give equal weight to each reference frame. With this option, the weights are determined by the temporal position of the B-frame relative to the references. Requires bframes ] 1. Enable some op-tional macroblock types (default: p8x8,b8x8,i8x8,i4x4). Enable types p16x8, p8x16, p8x8. Enable types p8x4, p4x8, p4x4. p4x4 is recommended only with subq ]= 5, and only at low resolutions. Enable types b16x8, b8x16,b8x8. Enable type i8x8. i8x8 has no effect unless 8x8dct is enabled. Enable type i4x4. Enable all of the above types. Disable all of the above types. Regardless of this option, macroblock types p16x16, b16x16, and i16x16 arealways enabled. The idea is to find the type and size that best describe a certain area of the picture. For example, a global pan is bet-ter represented by 16x16 blocks, while small moving objects are better represented by smaller blocks. Adaptive spatial transform size: allows macroblocks to choose between 4x4 and 8x8 DCT. Also allows the i8x8 macroblocktype. Without this option, only 4x4 DCT is used. Select fullpixel motion estimation algorithm. diamond search, radius 1 (fast) hexagon search, radius 2 (default) uneven multi-hexagon search (slow) exhaustive search (very slow,and no better than umh) radius of exhaustive or multi-hexagon motion search (default: 16) Adjust subpel refinement quality. This parameter controls quality versus speed tradeoffs involved in the motion estimation decision process.subq=5 can compress up to 10% better than subq=1. Runs fullpixel precision motion estimation on all candidate macroblock types. Then selects the best type. Then refines the motion of that type to fast quarterpixel precision(fastest). Runs halfpixel precision motion estimation on all candidate macroblock types. Then selects the best type. Then refines the motion of that type to fast quarterpixel precision. As 2, but uses a slower quarterpixel refinement.Runs fast quarterpixel precision motion estimation on all candidate macroblock types. Then selects the best type. Then finishes the quarterpixel refinement for that type. Runs best quality quarterpixel precision motion estimationon all candidate macroblock types, before selecting the best type (default). Enables rate-distortion optimization of macroblock types in I- and P-frames. Enables rate-distortion optimization of motion vectors and intra modes. (best)In the above, "all candidates" does not exactly mean all enabled types: 4x4, 4x8, 8x4 are tried only if 8x8 is better than 16x16. Takes into account chroma information during subpixel motion search (default: enabled). Requiressubq]=5. Allows each 8x8 or 16x8 motion partition to independently select a reference frame. Without this option, a whole macroblock must use the same reference. Requires frameref]1. Enables rate-distortion optimization ofmacroblock types in B-frames. Requires subq]=6. Refine the two motion vectors used in bidirectional macroblocks, rather than re-using vectors from the forward and backward searches. This option has no effect without B-frames. rate-distortion optimal quantization disabled (default) enabled only for the final encode enabled during all mode decisions (slow, requires subq]=6) Set the size of the inter luma quantization deadzone for non-trellis quanti-zation (default: 21). Lower values help to preserve fine details and film grain (typically useful for high bitrate/ quality encode), while higher values help filter out these details to save bits that can be spent again on other macroblocksand frames (typically useful for bitrate-starved encodes). It is recommended that you start by tweaking deadzone_intra before changing this parameter. Set the size of the intra luma quantization deadzone for non-trellis quan-tization (default: 11). This option has
Author: h4ck3rm1k3
Keywords: Mplayer Mencoder Man
Added: November 30, 2008